The lock is shiny and brass. You need a token to open the lock. You had been given one by the people who sent you here.
>Slot the token in place<
You gingerly slide the squarish token into the key-hole of the lock. It gets pushed all the way in, and metal teeth close around it, sealing it shut. You realise the lock is not actually a lock at all, but instead a lock shaped panel. The panel whirrs to life, a loud series of beeps and thuds escapes from behind the wall.
The door hisses open, gears clicking as the metal juts out and over to the left. Inside there appars to be a kind of crossroad.
>Enter<
You enter the gate. It shuts behind you before you would have even been able to turn around. The metal plates are tightly woven togther once more.
The brick walls, like the door and lock, are made of brass, though they are much more dirty and scuffed. There is faint, mechanical music playing, though you cant discern from where. You do note the relativley loud humming from the right path, which is littered with what appear to be coins. The left path seems noticeably darker, and more secluded.
(ok just assume if theres no GREEN text in the paragraph, you need to click around on the image)
There is a short hall that leads to a right turn. At the end of the hall there appears to be an image on the wall.
The brick walls, like the door and lock, are made of brass, though they are much more dirty and scuffed. There is faint, mechanical music playing, though you cant discern from where. You do note the relativley loud humming from the right path, which is littered with what appear to be coins. The left path seems noticeably darker, and more secluded.
Its a long hallway, The floor is covered in more of those coins. they are smooth all the way around and gold. Youve never seen a currency like this before. You also notice that the humming is definitely louder. Up ahead, you swear you see a figure moving in the darkness.
Theres a distinctly inhuman figure in the corner sifting through those coin things all over the floor. Theyre humming a discordanant song to themselves. They seem incredably ingrossed in their task; you could walk right by and they wouldnt even notice. Or.. Maybe you could try to talk to them?